Andrew Chen predicts ThreeJS becomes the future of game engines because it is what AI agent coding tends to default to when generating interactive experiences.
“The future of game engines is ThreeJS”
“because this is what agent coding defaults to using.”
“Pretty amazing the kinds of things people are building now”
This finding is one of many signals tracked across Indiehacking. The live feed updates every few hours with new authority voices, debates, and emerging ideas.
← Back to Indiehacking