Shipping Indie AppsBuild

MacOS app launch metrics and Apple notarization overhead

April 4, 2026Marc Lou

Marc Lou shares early launch metrics for his first macOS app and highlights that desktop apps take longer due to Apple notarization and maintaining two repos. The takeaway is that shipping desktop software has extra operational friction versus web apps.

It's been fun launching my first macOS app!
Desktop apps are significantly harder than regular web apps.
Everything takes more time (Apple notarization, 2 repos, etc.)
Marc Lou
macoslaunchopsapplerepo

See what experts are saying right now

This finding is one of many signals tracked across Indiehacking. The live feed updates every few hours with new expert voices, debates, and emerging ideas.

← Back to Indiehacking