In r/GamingLeaksAndRumours, discussion clusters around how much PC ports cost and whether delaying PC releases weakens sales, reflecting growing expectations for faster PC availability. It matters because it pressures platform exclusivity strategies.
Do we know how much it costs them to port a game to PC?
surely porting a finished game to PC isn't that big of an expense...?
I'm pretty sure the data showed the further you released a full priced game on PC from its initial console release, the weaker the sales.
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