In r/games and r/gamedev and others, NVIDIA Neural Texture Compression draws attention for dramatic VRAM savings and immediately raises questions about which GPU generations will support it.
NVIDIA shows Neural Texture Compression technology, cutting VRAM use from 6.5GB to 970MB - VideoCardz.com
Will this only be available on the 5000 series cards and above?
See now this is more like DLSS at the material level.
Why they didn't lead with this instead of the nightmare slop filter confounds me.
NVIDIA shows Neural Texture Compression technology, cutting VRAM use from 6.5GB to 970MB
This finding is one of many signals tracked across Games. The live feed updates every few hours with new expert voices, debates, and emerging ideas.
← Back to Games